List of Uniques

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Name Unique Who's Affected? What's Affected? Works on Subslot?

Ultimate Escanor
Applies Sacred Flame on the hero at the start of battle. Increases damage by 15% up to 4 times after using a skill. The hero's stats cannot be decreased. When the hero takes fatal damage, increases Attack-related stats by 30%. Sacred Flame: For 5 turns, increases all stats by 4% every turn. Self Damage, Attack-related stats No

Griamore
For every buff on the hero, increses the hero's Defense-related stats by 20%. Self Defense-related stats No

Highest-Ranking Demon Cusack
Decreases Crit Chance by 20% and Crit Damage by 30% for all enemies on the battlefield, then increases Demon allies' Attack-related stats by 4% for each Demon ally in battle. Enemies & Demon-race allies Crit Chance & Crit Damage Yes

Arden
Decreases enemies' Ultimate Move Gauge by 2 orbs when the hero participates in battle. (Applies when entering battle) Enemies Ult Gauge Yes

Alioni
Increases HP attribute allies' Attack-related stats by 10%. HP Allies Damage Yes

Arden
Decreases enemies' Ultimate Move Gauge by 2 orbs when the hero participates in battle. (Applies when entering battle) Enemies Ult Gauge Yes

Arthur
Increase Human allies' HP-related stats by 15%. Human Allies HP-related stats Yes

Arthur
Increases HP-related stats by 6% at the start of the next turn if the hero takes damage. (Limit 5 time(s)) Self HP-related stats No

Arthur
Increases Crit Damage by 10% per each Ultimate Move Gauge orb. Increases by an additional 50% if it is completely filled. Self Crit Damage No

Arthur
Increases allies' damage dealt to enemies by 35% and decreases damage taken by 35% if all allies are alive. (Applies when entering battle, excludes PVP and Death Match) Allies Damage & Damage taken No

Excalibur Arthur
Increases allies' Max HP by 30% and their damage dealt to enemies by 20% if every ally in battle is Human. (Applies when entering battle) Human Allies HP & Damage Dealt No

Athena
Depletes 2 orb(s) from the Ultimate Move Gauge(s) of all enemies at the end of the turn When an ally hero defeats an enemy during an allied turn in PVP. Enemies Ult Gauge Yes

Ban
Heals 20% of diminished HP at the start of every turn. Self HP No

Ban
Decreases all enemies' Attack-related stats by 15% at the start of the next turn if the hero doesn't take damage. (Limit 5 time(s), resets upon taking damage) Enemies Attack-related stats No

Ban
Increases Lifesteal by 30% when using a skill when the hero's HP is below 50%. Self HP No

Ban
Increases all allies' Attack-related stats by 10% and decreases all enemies' Pierce Rate, Crit Chance and Crit Damage by 15%. Allies & Enemies Attack-related stats, Penetration, Crit Chance, Crit Damage Yes

Ban
Decreases all enemies' HP-related stats by 10% at the start of the next turn if the hero doesn't take damage. (Limit 5 time(s), resets upon taking damage) Enemies HP-related stats No

Ban
Fills the Ultimate Move Gauge by 1 orb(s) at the start of the next turn if the hero takes damage. Self Ult gauge No

Ban
Increases Defense by 50% of all enemies' Defense. Self Defense No

Purgatory Ban
Every time the hero's Ultimate Move Gauge fills by 1 orb from using, moving, or ranking up skills, the hero's Max HP increases by 8% (up to 5 times) for 3 turns and removes all Stat Decrease effects from self. Self Max HP No

Beatrice
Increases the hero's HP-related stats by 5% for each ally of Unknown race in battle. Recovers HP of Unknown race allies by 60% of the amount the hero recovers when using skills. (Applies when entering battle) Self & Allies HP-related stats & HP No

Bellion
Recovers by 30% of diminished HP for each Debuff removed from the hero. Self HP No

Benimaru
Increases damage dealt by 3% per hero skill use. (Limit 10 time(s)) Self Damage No

Brunhild
Increases the hero's Basic Stats by 12% for every surviving ally. Increases all stats of the hero by 8% when an ally dies. (Applies when entering battle, excluding PVP and Death Match) Allies Stats No

Brunhild
For every hero with the Ragnarok characteristic on the battlefield, increases the hero's basic stats by 12%, and at the start of the ally's turn, decreases all enemies' Attack-related stats and Defense-related stats by 15% for 1 turn. Self & Enemies Basic stats & Attack-related stats & Defense-related stats No

Cain
Increases allies' Attack-related stats by 10% in Death Match. Allies Attack-related stats Yes

Camila
Increases HP-related stats by 5% when the hero takes damage during the enemy's turn. If there are 5 or more of this effect, removes the Buffs and Deletes 1 hero skill and completely fills the Ultimate Move Gauge. | Post-transformation: Increases allies' Attack-related stats by 20%. Self & Allies HP-related stats & Ult Gauge & Attack-related stats No

Chandler
Applies an effect which decreases all stats by 7% on enemies who use skills in PVP for 1 turn. (Applies when entering battle, applies before skill activation, can be stacked) Enemies All stats No

Highest-Ranking Demon Chandler
If all allies participating in battle are applicable allies, increases all allies' Penetration by 40%, and when applicalbe allies attack the enemy, increases damage by 10% up to 30% for every Debuff on the enemy. ※ Applicable Ally: Demons, <Commandment> Allies Penetration & Damage Yes

Cusack
If a critical strike does not occur when a Demon ally uses a single-target skill on the enemy, inflicts additional damage equal to 40% of the enemy's increased Max HP in PVP. (Activates when entering battle) Enemies Damage No

Deathpierce
Decreases enemies' Crit Resistance and Crit Defense by 30%. Enemies Crit Resistance & Crit Defense Yes

Deldry
Applies 1 Charm effect on one enemy in PVP. When the charmed enemy uses a skill which inflicts damage to Deldry, it will miss. (Applies when entering battle, excludes Ultimate Moves) Enemies Damage No

Denzel
Increases allies' Recovery Rate by 10% at the start of every turn. (Limit 5 time(s)) Allies Recovery Rate Yes

Derieri
Increases Attack by 10% when the hero uses skills. The effect is removed when a skill is not used. (Limit 10 time(s)) Self Attack No

Derieri
No enemies can fill Ultimate Move Gauge by moving skills. (Applies when entering battle) Enemies Ult Gauge No

Derieri
Increases basic stats by 10% up to 3 time(s) when the hero takes damage from skills. Applies Ultimate Move Disable effect on all enemies for 2 turn(s) at maximum stack. Self & Enemies Basic Stats & Ultimate Move No

Diane
Increases the hero's Attack by 6% at the end of every turn. (Limit 5 time(s)) Self Attack No

Diane
All allies increase Pierce Rate by 8% at the start of the next turn when taking damage. (Limit 5 time(s)) Allies Pierce Rate No

Diane
Increases allies' Defense-related stats by 10% for every Debuff on the hero. Allies Defense-related stats No

Diane
Increases damage dealt by Giant allies by 40%. Giant Allies Damage Yes

Small Diane
Increases Crit Chance by 10% at the start of the next turn if the hero takes damage. (Limit 5 time(s)) Self Crit Chance No

Small Diane
Increases the hero's Crit Chance by the value of the hero's Crit Resistance at the start of the battle. Self Crit Chance No

Small Diane
Taunts enemies and creates a barrier equal to 300% of Defense at the start of the battle. (Applies when entering battle) Self HP No

Blessing of the Earth Diane
In PVP, removes up to 3 Buffs and Debuffs on the enemy when the hero uses a skill. Increases damage dealt by 40% for each Buff or Debuff removed. (Applies before a skill activation) Self Damage No

Blessing of the Earth Diane
Increases allies' skill ranks at the start of the allies' turn if the allies in Death Match are all from different races, increases their Basic Stats by 30% and applies Debuff Immunity for 2 turn(s). (Limit once, heores with additional races will be counted as dual-race heroes) Self & Allies Basic Stats No

Protective Heart Diane
Increases the damage taken by enemies that used a skill by 20% for 3 turn(s). (Activates when entering battle, excludes Death Match. Applies before skill activation, limit 4 time(s)) Enemies Damage taken No

Queen Diane
When taking damage from the enemy, increases the hero's damage dealt by 10% (up to 50%). Combines up to 500,000 damage taken by skills and skill effects, then increases damage dealt by 20% of the accumulated amount, then decreases allies' damage taken by 40% while the Stance is active. Self & Allies Damage dealt & damage receieved No

Dogedo
Increase the DEF-related stats of Strength Attribute allies by 30%. Strength allies Defense-related stats Yes

Dreyfus
Increases all allies' Pierce Rate to 200% of their values when the hero's Ultimate Move Gauge is completely filled. Allies Ult Gauge No

Dreyfus
Increases Strength attribute allies' Defense by 60%. Strength allies Defense Yes

Drole
Applies an Ultimate Move Disable effect for 2 turn(s) every time an enemy Ultimate Move Gauge reaches 5 orb(s). (Applies when entering battle) Enemies Ult No

Drole
Increases allies' Attack by 3% for every Buff applied to the hero. Allies Attack No

Eastin
Increases the hero's basic stats by 5% for each Buff on allies and enemies. (Limit 5 time(s)) Self Basic stats No

Eastin
Increases allies' Pierce Rate, Crit Chance and Crit Damage by 5% for every Debuff applied on enemies. (Limit 8 time(s), applies when entering battle) Allies Penetration & Crit Chance & Crit Damage No

Eastin
Decreases damage that allies take from single target attacks by 6% for each <The Seven Catastrophes> hero in the team. (Including sub slot hero) The Seven Catastrophes Allies Damage taken Yes

Eastin of Authority
Decreases the <The Seven Catastrophes> allies' damage taken by 3% for every 1 orb in Ultimate Move Gauges on the battlefield. The Seven Catastrophes Allies Damage taken Yes

Eastin of Authority
Increases Human allies' basic stats by 7% for each enemy defeated in PVP. If a Human ally defeats an enemy during the allies' turn, removes 2 orbs from the ultimate Move Gauges of all enemies at the end of the turn. Human Allies & Enemies Basic stats & Ult Gauge Yes

Echidna
Increases Unknown race allies' basic stats by 5% for every Unknown race ally on the battlefield. For 3 turn(s), increases the hero's Attack-related stats by 4% for every enemy that took damage from allies' skills, stacking up to 9 times. Unknown Allies Basic stats & Attack-related stats No

Elaine
Increase Fairy allies' HP-related stats by 15%. Fairy Allies HP-related stats Yes

Elaine
Increases Defense-related stats by 8% at the start of the next turn if the hero takes damage. (Limit 5 time(s)) Self Defense-related stats No

Elaine
Increases allies' stat-related Buffs by half of their values in Death Match. (Excluding Extort) Allies Buffs Yes

Golden Wings Elaine
For each Poisons, Bleed, Shocks or Corrosion effect on the enemies, decreases Penetraion, Crit Chance and Crit Damage by 8%. (Excluding Death Match) Enemies Penetration & Crit Chance & Crit Damage Yes

Golden Wings Elaine
At the beginning of the allies' turn, applies Flower Petals of the Sacred Tree to all enemies for 1 turn. Enemies with this effect take 30% more damage and are affected by Shock for 1 turn when attacked by Fairy heroes. Enemies Damage taken Yes

Eleven
Increases the hero's damage dealt against enemies by 40%. Remaining HP decreases by 10% for each Skill use. Self Damage & Remaining HP No

Elizabeth
Allies heal for 10% of max HP at the start of the next turn when taking damage. Allies HP Yes

Elizabeth
Fills the hero's Ultimate Move Gauge by 2 orb(s) at the start of the battle. Self Ult Gauge No

Elizabeth
Removes all allies' Debuffs, fully heals their HP, and fills Ultimate Move Gauge by 2 orb(s) when the hero dies. Allies HP & Ult Gauge No

Elizabeth
Increases allies' Recovery Rate by 10% every time the hero heals an ally's HP. (Limit 10 time(s)) Allies Recovery Rate No

Elizabeth
When an ally is dies, they are revived with the same amount of HP they had before dying. (Limit once, applies when entering battle. Dying by Reflect effect nullifies revive and uses it up) Allies HP No

Elizabeth of Eternal Rebirth
Every time one of the applicable allies use a skill, increases their basic stats by 4%, stacking up to 6 times. At max stack, applicable allies recover 30% of Max HP, then increases all of the hero's stats by 15% for 5 turns (Does not apply to Recovery Rate). ※ Applicable heroes: Self, <The Seven Deadly Sins>, <The Four Archangels> Allies & Self Basic stats & All stats No

Elizabeth & Hawk
Increases basic stats by 10% at the start of the next turn if the hero doesn't take damage. (Resets upon taking damage) Self Basic stats No

Hawk
Increases all stats of allies with full Ultimate Move Gauge by 5%. Allies All stats Yes

Elizabeth & Hawk
Increases allies' HP-related stats by 10%. (Excluding PVP and Death Match) Allies HP-related stats Yes

Elizabeth & Hawk
Increases all allies' HP by 12% per Debuff on the hero. Allies HP No

Elizabeth & Hawk
Decreases allies' damage taken from all-target attacks by 10% for every Goddess hero on the battlefield. Decreases allies' damage taken from single-target attacks by 10% for every hero of Unknown race on the battlefield. (Excludes Death Match) Allies Damage taken Yes

Ellatte
Increases allies' Crit Damage by 5% per hero skill use. (Limit 10 time(s)) Allies Crit Damage No

Ellatte
In Knighthood Boss Battle, increases all allies' Defense-related stats by 8% and decreases damage taken by 5% at the start of the allies' turn if allies on the battlefield have representatives from all three of the following attributes: Strength, HP and Speed. (Limit 5 times). Allies Defense-related stats & damage received Yes

Emilia
When the hero is attacked by the same enemy 2 or more times during the enemy's turn, removes Debuffs from allies and Freezes that enemy for 2 turns. Allies & Enemies Movement No

Eren
Increases the hero's damage dealt against an enemy of Unknown race by 30%. Self Damage No

Eren
Increases damage dealt by 10% for every orb filled in the hero's Ultimate Move Gauge. | Titan Form: Immune to Ultimate Move Disable. Self Damage & Ult Guage No

Escanor
Removes Buffs and Debuffs and becomes immune to Debuffs when the hero's Ultimate Move Gauge is completely filled. Self Buffs & Debuffs No

Escanor
Applies an effect on the hero which increases HP-related stats by 50% at the start of the battle for 3 turn(s). (Applies when entering battle) Self HP-related stats No

Escanor
Applies 1 Buff effect which increases all stats by 6% at the start of the allies' turn. When there are 3 stacks of this effect, the hero remove Debuffs and gain Debuff Immunity for 1 turn. After that, the stacked Buffs are removed one by one until only 1 effect is left, adding Buffs to the stack again. Self All stats No

Estarossa
Increases Attack by 10% for each Debuff on the hero. Self Attack No

Estarossa
Allies have their Debuffs removed when using Stance Skills and gain Debuff Immunity for 2 turn(s). (Excluding Ultimate Moves) Self Debuffs No

Berserk Estarossa
If an ally is a Demon or has a Commandment and inflicts damage on the enemy, applies Darkness on the target. If the target has 4 or Darkness, additionally applies Encroach for 1 turn. Increases allies' basic stats by 5% for every Darkness and Encroach effect on enemies, up to 10 times. Allies & Enemies Damage taken & Basic Stats No

Filo
When an ally damage to an enemy using a Skill, it ignores 8% Crit Resistance and 8% Crit Defense for every Debuff applied to the enemy, and increases the hero's damage dealt by 60% when using single-target Attack Skills (excluding Ultimate Move) against enemies with 5 or more Debuffs. Crit Resistance and Crit Defense reduction effect limited to 5 times) Self & Allies Crit Resistance & Crit Defense & Damage No

Fraudrin
Enemies heroes who have lower CC than Fraudrin will not gain Ultimate Move Gauge for 2 turn(s). (Applies when entering battle) Enemies Ult Gauge No

Fraudrin
When the hero dies, Removes Debuffs from all allies and fills their Ultimate Move Gauge to MAX. Allies Ult Gauge No

Freesia
Decreases all enemies' Recovery Rate equal to the ratio of the hero's diminished HP. Enemies Recovery Rate No

Freyr
Allies become immune to Ignite. Applies Blessing of Light, which increases all of the hero's stats by 15% for 2 turns at the start of the allies' turn, then applies the same effect again every 2 turns. Increases all stats of allies by 5% for 5 turns whenver Blessing of Light is removed. Self & Allies All stats No

Galland
Coerces one enemy. The affected target cannot activate Debuffs when using skills and may only attack Galland. (Limit 1 time(s) and does not apply to Death Match. Applies when entering battle.) Enemies Debuffs No

Galland
Strength attribute heroes ignores 30% of enemy Defense when use skills. (Excluding Counter Stance skills) Strength allies Damage Yes

Gerharde
Heals allies' HP by 1% of max HP for every 1 orb in allies' Ultimate Move Gauges at the end of the allies' turn. (Applies when entering battle) Allies HP No

Gilthunder
Increases Resistance by 10% per each Ultimate Move Gauge orb. Increases by an additional 50% if it is completely filled. Self Resistance No

Gilthunder
Increases allies' Defense-related stats by 30% in PVP. Allies Defense-related stats Yes

Gilthunder
Increases Speed attribute allies' Defense by 60%. Speed Allies Defense Yes

Gilthunder
Increases the hero's damage by the value equal to 50% of other allies' Crit Resistance at the start of battle. (Applies when entering battle) Self Damage No

Gloxinia
Increases the hero’s Defense-related stats by 5% for every alive ally. Increases Attack-related stats by 5% when an ally dies. (Applies when entering battle) Self Defense-related stats & Attack-related stats No

Gloxinia
Fills the ULtimate Move Gauge by 1 more orb when the hero's skill ranks up. (Excludes rank increase from skill or Unqiue effects) Self Ult Gauge No

Golgius
Increases allies' damage dealt by 15% in Death Match. Allies Damage Yes

Gowther
Increases allies' Attack by 10% at the start of the next turn if the hero doesn't take damage. (Limit 5 time(s), resets upon taking damage) Allies Attack No

Gowther
Allies recover 15% of diminished HP for each Debuff is removed from self. Allies HP Yes

Gowther
Decreases all enemies' Defense-related stats by 15% in PVP. Enemies Defense-related stats Yes

Gowther
Increases allies' Attack-related stats by 7% at the start of the every turn if allies in battle are all from different racess. (Limit 5 time(s), applies when entering battle, resets when two of the same race appear) Allies Attack-related stats No

Hijack Gowther
Increases allies' Attack-related stats by 2% and Max HP by 1% each time and ally uses a skill. (Limit 10 time(s), applies when entering battle) Allies Attack-related stats & Max HP No

Griamore
Increases allies' HP-related stats by 15% in PVP. Allies HP-related stats Yes

Griamore
Increases Attack by a value equal to 30% of the hero's Defense at the start of the battle. Self Attack No

Griamore
Increases allies' Defense-related stats by 20% in Death Match. Allies Defense-related stats Yes

Guila
Increases allies' HP-related stats by 15% in Death Match. Allies HP-related stats Yes

Guila
Fills the Ultimate Move Gauge by 1 orb(s) at the start of the next turn if the hero doesn't take damage. Self Ult Gauge No

Guila
Decreases damage taken by 4% per hero skill use. (Limit 10 time(s)) Self Damage No

Gustaf
Decreases all enemies' Resistance by the value of the hero's Pierce Rate at the start of the battle. (Applies when entering battle) Enemies Resistance No

Hawk
Increases all stats of the hero by 15%. (Excluding PVP) Self All stats No

Oslo & Hawk
Increases the hero's Ultimate Move Gauge by the number of orbs depleted from the enemy's Ultimate Move Gauge by the hero. Self Ult Gauge No

Oslo & Hawk
Increases all enemies' damage taken from Poison, Bleed and Shock Debuffs by 35%. (Excludes Death Match) Enemies Damage taken Yes

Helbram
Heals for 100% of Defense when the hero's HP reaches 0. (Once per battle) Self HP No

Helbram
Increases basic stats by 5% per surviving ally. Self Basic stats No

Helbram
Increases HP-related stats by 5% per each surviving ally. Self HP-related stats No

Helbram
When the hero has 4 or more Ultimate Move Gauge, allies are immune to Stuns, Petrification and Freezes. Allies Debuffs No

Hendrickson
Increases the hero's Recovery Rate by 10% at the start of every turn. (Limit 5 time(s)) Self Recovery Rate No

Hendrickson
Increases Pierce Rate by 5% per ally skill use. (Limit 10 time(s)) Allies Pierce Rate Yes

Hendrickson
Increases allies' damage dealt with Debuff Attack Skills by 50%. (Excludes Death Match) Allies Damage Yes

Howzer
Increases Human allies' basic stats by 8%. Human Allies Basic stats Yes

Howzer
Decreases all enemies' Crit Chance by the value of the hero's Crit Resistance at the start of the battle. (Applies when entering battle) Enemies Crit Chance No

Howzer
Increases Crit Chance by 10% per each Ultimate Move Gauge orb. Increases by an additional 50% if it is completely filled. Self Crit Chance No

Howzer
Increases damage dealt by 30% when an ally uses a Detonate skill. Allies Detonate damage Yes

Hugo
Increases allies' Defense-related stats by 20% when the hero's Ultimate Move Gauge is completely filled. Allies Ult Gauge No

Jericho
Increases Crit Chance by 10% per hero skill use. Self Crit Chance No

Jericho
Increases Speed attribute allies' Attack-related stats by 10%. Speed Allies Attack-related stats Yes

Jericho
Increases Strength attribute allies' Attack-related stats by 10%. Strength allies Attack-related stats Yes

Jericho
If a Critical Strike occurs from an ally's skill use against an enemy, each ally's Crit Chance is increased by 5%. (Limit 10 time(s)) Allies Crit Chance Yes

Jericho
When the enemy takes Critical Strike damage from the hero's skill, an effect is applied on the damaged enemy which decreases Defense-related stats by 40% for 2 turn(s). Allies Crit Chance Yes

Jenna
Only 1 Debuff can be on the hero. Increases Attack by 20% when Debuffed. Self Attack No

Jillian
Increases HP attribute allies' HP by 30%. HP Allies HP Yes

Jim
At the beginning of the allies' turn, randomly applies Direct Hit on 2 enemies for 1 turn. Enemies with Direct Hit take 40% more damage and becomes Poisoned for 1 turn when attacked by collab heroes. (Activates when entering battle, excludes Death Match) Enemies Damage taken & Poison No

Jormungandr
At the start of every turn in Demonic Beast Battle Eikthyrnir, applies an effect on all allies which increases all stats by 30% for 2 turns. If 3 allies each use skills once or more, the same effect is applied to all allies again. (Effect is removed from heroes who used skills after effect is applied, effect applies once per condition) Allies All stats Yes

Jude
Allies reflect 10% of damage taken. Allies Damage Yes

King
Increases Fairy allies' basic stats by 8%. Fairy Allies Basic stats Yes

King
Increases Crit Chance by 10% per each Ultimate Move Gauge orb. Increases by an additional 50% if it is completely filled. Self Crit Chance No

King
Reduces all enemies' current Pierce Rate by half in PVP. Enemies Pierce Rate Yes

King
Increases allies' Defense by 100% when the hero's Ultimate Move Gauge is completely filled. Allies Defense No

King
Heals 15% of max HP at the start of the next turn if the hero takes damage. Self HP No

King
Removes Debuffs from the hero at the start of every turn. Self Debuffs No

King
Enemies with 2 or more of the effects Poison, Bleed, Shock, and Corrosion becomes unable to remove Debuffs using Recovery Skills. If there are three of the above Debuffs, additionally decreases 1 orb from the Ultimate Move Gauge at the end of allies' turn. Enemies Recovery & Ult Gauge No

Fairy King Harlequin
When the hero uses a skill, increases damage dealt to enemies by 30%, then create a barrier around all allies equal to 15% of damage dealt for 1 turn. Decreases damage taken by 100% and increases damage dealt by 25%. (Applies when entering battle, excludes Death Match) Self & Allies Damage dealt & damage taken No

Kizuna
In PVE, increases own skill ranks and remove Debuffs from allies if the hero deals damage to the enemy with a skill during the allies' turn. Allies Skill rank & Debuffs No

Kyo
At the beginning of every turn, 2 Ignite effects are applied on all enemies for 3 turn(s), reducing damage dealt to allies by 5% for each Ignite effect on an enemy. (Excluding Death Match, applies when entering battle) Enemies Damage No

Levi
Attacking the enemy with the lowest percentage of HP results in a critical strike. (Activates even when attacking teh last remaining enemy or when theere are two enemies with the same HP percentage) Self Crit Chance No

Lillia
Decreases all enemies' Attack by 16% in PVP. Enemies Attack Yes

Lillia
Increases all allies' Pierce Rate by the value equal to 50% of the hero's Pierce Rate. (Applies when entering battle) Allies Pierce Rate No

Lillia
Applies Corrosion on enemies with 3 orbs or less in their Ultimate Move Gauge for 2 turn(s). Decreases Attack of enemies with 5 orbs or more in their Ultimate Move Gauge by 10% for 2 turn(s). (Applies when entering battle, excludes Death Match) Enemies HP & Attack No

Lillia of Desire
For <The Seven Catastrophes> allies, inflicts additional damage equal to 10% of the hero's Max HP when using single-target attacks. Inflicts additional damage equal to 7% of the hero's Max HP when using all-target attacks. The Seven Catastrophes Allies Damage dealt Yes

Ludociel
Decreases Defense-related stats of enemy heroes with a Combat Class lower than the hero by 40% for 3 turn(s) in PVP. (Applies when entering battle) Enemies Def-related stats No

Covenant of Light Ludociel
Increases Goddess allies' basic stats by 8% every time an ally uses a Stance or Buff skill. (Limit 5 times, applies when entering battle) Goddess allies Basic stats No

Mai
Increases the hero's basic stats by 15% for 2 turn(s) if their skill ranks up. Self Basic stats No

Liz
If all allies are HP Attribute heroes in Death Match, their Skill Ranks are increased at the start of the turn. (Applies when entering battle, limit once) Allies Skill ranks No

Liz
When an ally uses a skill in Time Limit Dungeon, deals additional damage equal to 40% of the enemy's HP increased by a Unique or Buff. Enemies Damage taken Yes

Marmas
Increases Speed attribute allies' HP by 30%. Speed Allies HP Yes

Matrona
Increases Giant allies' basic stats by 25%. (Exclude PVP) Giant Allies Basic stats Yes

Matrona
Increases allies' Regeneration Rate by 2% for every 1% of the hero's diminished HP. Allies Regeneration No

Megellda
In Hraesvelgr's Demonic Beast Battle, every time an ally's remaining HP is full, applies 1 effect on that hero which increases all stats by 8% for 5 turn(s), stacking up to 5 times. Allies All stats No

Melascula
Increases the hero's basic stats by 1% for each orb filled in the Ultimate Move Gauges of both allies and enemies. Self Basic stats No

Melascula
Revives an ally that dies. The revived ally's HP is fixed at 1 for 3 turn(s). (Limit once, effect is removed when the hero dies. Applies when entering battle) Allies HP No

Melascula
Increases allies' Basic Stats by 20% of the hero's Lifesteal at the start of battle. Allies become immune to Ignite. (Up to 20%) Allies Basic Stats No

Meliodas
Increases Crit Chance by the ratio of the hero's diminished HP when using a Skill. Self Crit Chance No

Meliodas
Increases Crit Chance by 30% at the start of the next turn if the hero doesn't take damage. (Resets upon taking damage) Self Crit Chance No

Meliodas
Increases the hero's Crit Chance by 10% at the end of every turn. (Limit 10 time(s)) Self Crit Chance No

Meliodas
At the start of the allies' turn, increases the basic stats of allies with less than 2 skills by 20%. Self & Allies Basic stats Yes

Meliodas
Increase Crit Chance by 50% when an ally dies. Self Crit Chance No

Meliodas
Unaffected by Attack Disable effects when the hero's Ultimate Move Gauge has 4 orbs or less. Self Attack skills No

Meliodas
The hero's Ultimate Move Gauge fills by the amount of orbs possessed by an enemy killed by the hero during their turn. Self Ult Gauge No

Meliodas
Increases the ranks of all of the hero's skills when the hero takes Crit Damage during the enemy turn. Self Skill ranks No

Lostvayne Meliodas
At the start of battle during the allies' turn, increases the hero's Ultimate Move Gauge by the amount of orb(s) possessed by the hero with the most number of orbs. (Limit 1 time, up to 3 orbs) Self Ult Gauge No

Meliodas
If all allies are Demons or those with Commandments, increases own stats by 5% and decreases Defense-related stats of all enemies by 15% for 3 turns when allies take damage. (Limit 5 time(s), applies when entering battle) Self & Enemies Stats and Def-related stats No

Traitor Meliodas
Every time allies use single-target attack skills, all of the hero's stats are increased by 6% for 3 turns, stacking up to 5 times. If 2 or more single-target attack skills are used in a single turn, allies' damage taken from enemies decreases by 8%, stacking up to 40%. Self & Allies All stats & Damage taken No

Merlin
Fills allies' Ultimate Move Gauge by 1 orb(s) at the start of the battle. Allies Ult Gauge Yes

Merlin
Increases Pierce Rate by 10% per each Ultimate Move Gauge orb. Increases by an additional 50% if it is completely filled. Self Pierce Rate No

Merlin
Increases the hero's Attack by 2% per Debuff on enemies. Self Attack No

Merlin
The hero's damage taken from skills during the enemy's turn does not exceed 40% of Max HP. Increases Attack-related stats by 1% for every 4% of remaining HP when using skills. Self Damage taken & Attack-related stats No

Truth Seeker Merlin
If the hero uses 2 skills during the allies' turn, applies an effect on all enemies which disable Attack skills for 1 turn. If using 3 skills, applies an effect which prevents Ultimate Move Gauge from filling for 2 turns. Enemies Attack skill & Ultimate Gauge No

Truth Seeker Merlin
Increases all enemies' damage taken from Shock Debuff by 25%. Increases damage taken by 20% while affected by Shock Debuff. Self Damage taken from Shock, damage taken Yes

Mage of Infinity Merlin
At the start of ally's turn, randomly applies 1 Element on enemies without Element effect. For every Element effect, increases all stats of the hero by 7%. Before allies activate skills against enemies with Element, for 3 turns, apply the Element effect on the enemy. When there are 4 Element effects on the enemy, remove them after skill activation and apply the Element debuff for 1 trun. Self & Enemies Damage & Debuffs No

Mikasa
Increases all stats of the hero by 3% for each ally that takes damage. (Limit 10 time(s)) Self Stats No

Mike
If the hero inflicts damage on an enemy using a single-target attack, applies an effect which decreases Attack-related stats by 30% for 2 turns. Enemies Attack-related stats No

Milim
Increases Crit Damage by 8% per hero skill use. (Limit 10 time(s)) Self Crit Damage No

Mono
Increases the hero's damage dealt by 50% when attacking enemies with Bleeding, Poisoned or Shocked Debuff(s). Self Damage No

Mono
Increases the hero's damage dealt by 30% per Ultimate Move Gauge orb the enemies have when attacking. (Excluding PVP) Enemies Damage No

Mono
When all allies on the battlefield are <The Seven Catastrophes>, increases all of stats of the hero by 3% each time an ally is damaged from skill use. (Limit 10 times, applies when entering battle, excludes Death Match, resets when another hero exists) Enemies Damage No

Iron Blood Mono
At the start of the allies' turn, decreases the Crit Resistance and Crit Defense of enemies who do not have a Debuff by 30% for 1 turn, then increases the hero's Attack by 7% every time this effect applies up to 10 times. Self & Enemies Crit Resistance, Crit Defense & Attack No

Monspeet
Decreases the hero's damage taken from Ultimate Moves by 30%. Self Damage No

Monspeet
Increases the hero's damage dealt by 100% when attacking Ignited enemies. Self Damage No

Nanashi
At the start of allies' turn, applies a buff to allies with 2 or less skill cards, increasing Max HP, Crit Resistance and Crit Defense by 20% for 1 turn that additionally reduces the attacking enemy's Ultimate Move Gauge by 1 orb per turn. Allies MAX HP, Crit Res, Crit Def Yes

Naofumi
If the hero is assuming a Stance, increases allies' basic stats by 30% of the hero's Defense at the start of the battle. Applies 1 Mark of Wrath on self (up to 6) every time damgeis taken from skills during the enemy's turn. Increases the hero's damage dealt with all-target Attack Skills by 35% for every mark of Wrath. Self & Allies & Enemies Basic stats & Damage No

Ram
Increases Unknown race allies' basic stats by 20%. Unknown Allies Basic stats Yes

Raphtalia
Increases allies' Max HP by 300% of the hero's Defense at the start of the battle. Decreases allies' damage taken by 30% if all allies in battle are of the same attribute. Allies Max HP & Damage taken No

Reinhard
Randomly applies 1 of the following effects to the hero for 1 turn at the start of the allies' turn: 50% Damage Dealt increase, 25% All Stats Increase, 1 Evade, Debuff Immunity or Immortality effect. Self Damage & Stat & Buff No

Rem
For each orb filled in the Ultimate Move Gauge when the hero increases rank of, uses, or moves a skill, increases Attack-related stats by 5% for 3 turn(s), up to 5 times. If there are 5 or more Ultimate Move Gauge orbs, recovers 30% of Max HP. Self Attack-related stats No

Rimuru
Allies heal for 5% of diminished HP at the start of every turn. Allies HP Yes

Rimuru
Increases Defense-related stats by 8% at the start of the next turn if the hero takes damage. (Limit 5 time(s)) Self Defense-related stats No

Demon Lord Rimuru
At the start of the allies' turn, increases the hero's basic stats by 8%, removes 1 Buff(s) from all enemies, then increases the hero's own basic stats by 8% for each removed Buff. If increased to max, increases the hero's Pierce Rate once by 130% for 3 turn(s). (Basic Stats increase effect stacks up to 5 times) Self & Enemies Basic stats & Pierce Rate No

Roxy
Inflicting Explosion damage on an enemy heals the hero's HP by 30% of max HP and fills the Ultimate Move Gauge by 1 orb(s). Self HP & Ult Gauge No

Roxy
Increases the hero's Attack-related stats by 15% for each ally of the same race participating in battle. Self Attack-related stats No

Roxy
Every time the hero's Ultimate Move gauge is completely filled, allies gain an 1 time Evasion to enemy's Attcks and Debuffs for 1 turn(s). (Excludes Death Match) Allies Damage taken No

Rugal
Removes the hero's Debuffs, fully heals their HP, and increases all stats by 15% when the hero survives with 50% HP or less. (Limit once) Self HP No

Ruin
Decreases allies' damage taken by 20% in Death Match. Allies Damage taken Yes

Skadi
Decreases all enemies's Attack and Defense by 8% and increases allies' skill damage dealt by 15% for each Debuff on the hero. Enemies & Allies Attack & Defense & Damage dealt No

Sariel
Increases Goddess allies' basic stats by the value equal to 20% of the hero's basic stats. (Applies when entering battle) Goddess Allies Basic stats No

Covenant of Light Sariel
Increases the <The Four Archangels> allies' Crit Damage by 8% for every Buff effect on the battlefield (Limit 5 times). The Four Archangels Allies Crit Damage Yes

Shin
The hero gains a Buff which increases Attack-related stats by 8% whenever hitting an enemy. When there are 3 or more stacks of this effect, they are removed and increase ally skill ranks. Allies Skill ranks No

Shin
Attacking ean nemy with a Debuff results in a Critical Strike. Self Crit Chance No

Shuna
Decreases Unknown Race allies' damage taken by 20%. Unknown Allies Damage received Yes

Sigurd
At the start of allies' turn, for every enemy affected by Stat decrease effect, applies an efect which increases Attack stats of all allies by 10% for 2 turns (up to 3 times). In addition, the hero is also of Demon race, affected by Uniques and Commandments. (Applies when entering battle, excludes Death Match) Self & Allies Race & Attack No

Simon
Increases allies' damage dealt by 15% in PVP. Allies Damage Yes

Slater
Increases Crit Chance to 300% of its value when the hero uses a skill on an enemy with an empty Ultimate Move Gauge. Self Crit Chance No

Slater
Decreases all enemies' Crit Resistance by the value of the hero's Crit Chance at the start of the battle. (Applies when entering battle) Enemies Crit Resistance No

Slater
When the hero gets attacked in PVP, decreases all damage received from Critical hits by 80%. Then increases allies' Attack by 10% for 2 turn(s). Self & Allies Damage received & Attack No

Taizoo
Decreases allies' damage taken in PVP by 20%. Allies Damage taken Yes

Tarmiel
Decreases all enemies' Max HP by the value of 200% of the hero's Defense. (Applies when entering battle, excludes Death Match) Enemies max HP No

Covenant of Light Tarmiel
All allies' basic stats will increase by 6% every time a hero uses a Grace to restore HP. (Limit up to 5 times) All allies Basic stats No

Terry
At the start of allies' turn in PVP, applies an effect on the enemy with the highest remaining HP which decreases all stats by 20% for 1 turn(s). (Applies when entering battle) Enemies All stats No

Thonar
When a Debuff is removed by skill usage in Death Match, increases all allies' Attack by 40% and Attack-related stats by 20% for 3 turn(s). (Excluding Debuff removal due to Unique effect) Allies Attack & Attack-related stats No

Thonar
In Skoll & Hati Demonic Beast Battle, increases the hero's damage dealt using their Ultimate Move by 200% and increases allies' damage dealt using single-target attacks by 30%. Increases allies' Attack-related stats by 40% for 3 turns every 3 times they inflict damage on enemies. Allies Ultimate Move damage & damage dealt No

Twigo
Increases Strength attribute allies' HP by 30%. Strength allies HP Yes

Valenti
Decreases all enemies' Pierce Rate by the value of the hero's Resistance at the start of the battle. (Applies when entering battle) Enemies Pierce Rate No

Valenti
Infects enemies wwho have used Buff Skills, restricting Recovery-related stats for 2 turn(s). (Excludes Ultimate Moves, applies when entering battle) Enemies Recovery No

Valenti
Increases the hero's Pierce Rate and Crit Damage by the value equal to 50% of the hero's Crit Resistance. (Applies when entering battle) Self Pierce Rate, Crit Damage No

Vivian
Increase Attack by 8% for every orb filled in the hero's Ultimate Move Gauge. Self Attack No

Waillo
Increases the hero's Attack by 30% for each female ally participating in battle. Self Attack No

Weinheidt
Increases allies' Pierce Rate by 8% at the end of every turn. (Limit 5 time(s)) Allies Pierce Rate Yes

Will
If an ally's HP falls below 50% due to enemy skill use, they will have all of their stats decreased by 20%, Ultimate Move Gauge sealed, and applies 1 Superpower, which grants immunity to all damage for 1 turn. (Applies when entering battle) Allies Stats & HP No

Iori Yagami
When the hero uses a skill, damage dealt increases by 7% for every Ignite effect on the enemy. After each skill use, applies an effect on the hero (up to 5 times) which increases Attack-related stats by 6% for 3 turn(s). Self Damage dealt & Attack-related stats No

Zaneri
Fills the hero's Ultimate Move Gauge by 1 orb(s) when removing an ally's Debuff. Self Ult Gauge No

Zaratras
When hero uses skill and critical hit did not occur on the enemy, increases the skill's damage by the amount of crit rate hero has. (Excludes PVP) Self Damage No

Zeldris
Increases the hero's Crit Damage by 30% for each orb removed from the Ultimate Move Gauge. (Limit 3 time(s), excludes depletion from Ultimate Move use) Self Crit Damage No

Zeldris
Increases allies' basic stats by 6% for each ally or enemy with a Commandment. Allies Basic stats Yes

Zeldris
Increases the allies' basic stats by 3% for every Debuff applies on all enemies. (Limit 8 time(s)) Allies Basic stats Yes

Prince of Darkness Zeldris
In PVP, for every applicable ally on the battlefield, increases those allies' Attack-related stats by 4% and decreases all enemies' Attack by 6%. ※ Applicable Ally: Demons, <Commandment> Allies & Enemies Attack-related stats & Attack Yes