The categories Buff, Debuff and Eternal Effects consider units' skills, Ultimate Moves and
passives but not Commandments, which are listed separately.
Name |
Icon |
Description |
Users |
Increase Attack |
|
Increases the Attack of the target(s). |
|
Increase Attack-related stats |
|
Increases the Attack, Pierce Rate, Critical Chance, and Critical Damage. |
|
Increase Defense |
|
Increases the Defense of the target(s). |
|
Increase Defense-related stats |
|
Increases the Defense, Resistance, Critical Resist, and Critical Defense of the target(s).
|
|
Increase HP-related stats |
|
Increases the Recovery Rate, Regeneration Rate, Lifesteal, and HP of the target(s). |
|
Solidify |
|
Increases target's resistance by 30% for 3 turns. Stackable up to 3 times per unit. |
|
Name |
Icon |
Description |
Users |
Barrier |
|
Absorbs a certain amount of damage taken. |
|
Evasion |
|
Negates incoming damage and gains immunity to debuffs. |
|
Immunity |
|
Removes debuffs and gains immunity to debuffs. |
|
Petrification Immunity |
|
Becomes immune to Petrify. |
|
Taunt |
|
Directs all enemies' single target attacks to the caster. |
|
Name |
Icon |
Description |
Users |
Abyss |
|
Inflicts 30% of total damage dealt this turn on all enemies at the start of the enemies'
turn(s). |
|
Reflect |
|
Reflects a percentage of the damage taken back at the attacker. |
|
Name |
Icon |
Description |
Users |
Resurrect |
|
Revives an ally that dies and fix its HP to 1. |
|
Remove Ultimate Move Gauge |
|
Removes all Ultimate Move Gauge Orbs from attacker's Ultimate Move Gauge. |
|
Name |
Icon |
Description |
Users |
Decrease Attack |
|
Decreases the Attack of the target(s). |
|
Decrease Attack-related stats |
|
Decrease the Attack, Pierce Rate, Critical Rate, Critical Damage of the target(s). |
|
Decrease Critical Chance |
|
Decreases the Critical Chance of the target(s). |
|
Decrease Defense |
|
Decreases the defense of the target(s). |
|
Decrease Defense-related stats |
|
Decreases the Defense, Resistance, Critical Resistance and Critical Defense of the
target(s). |
|
Decrease Critical Defense-related stats |
|
Decreases the Critical Defense and Critical Resistance of the target(s). |
|
Decrease HP |
|
Decreases the HP of the target(s). |
|
Decrease HP-related stats |
|
Decreases the Recovery Rate, Regeneration Rate, Lifesteal, and HP of the target(s). |
|
Decrease Ultimate Move damage |
|
Decreases the damage taken from Ultimate Move(s) of the target(s). |
|
Name |
Icon |
Description |
Users |
Disable Attack Skills |
|
Target(s) will not be able to use Attack Skills. |
|
Disable Debuff Skills |
|
Target(s) will not be able to use Debuff Skills. |
|
Disable Buff Skills |
|
Target(s) will not be able to use Buff Skills. |
|
Disable Recovery Skills |
|
Target(s) will not be able to use Recovery Skills. |
|
Disable Rank 2 and 3 Skills |
|
Target(s) will not be able to use Rank 2 and 3 Skills. |
|
Disable Stance Skills |
|
Target(s) will not be able to use Stance Skills. |
|
Disable Ultimate Move(s) |
|
Target(s) will not be able to use Ultimate Move(s). |
|
Name |
Icon |
Description |
Users |
Bleed |
|
Deals 90% of the damage dealt as additional damage at the end of every turn to the
target(s). |
|
Corrosion |
|
Deals additional damage at the end of every turn to the target(s). |
|
Explosion |
|
Deals 100% of the damage dealt after certain amount turn(s). |
|
Poison |
|
Deals 60% of the damage dealt as additional damage at the end of every turn to the
target(s). |
|
Shock |
|
Deals 45% of the damage dealt as additional damage at the end of every turn to the
target(s). |
|
Incapacitation Debuff Effects
Name |
Icon |
Description |
Users |
Freeze |
|
Removes all buffs, debuffs and stances from the target, which will not be able to use any
skills. Breaks if target takes damage. |
|
Petrify |
|
Removes all buffs, debuffs and stances from the target, which will not be able to use any
skills. Breaks if target takes damage. |
|
Stun |
|
Target(s) cannot use any skills. |
|
Name |
Icon |
Description |
Users |
Extort |
|
Decreases the target's stat(s) and increase your stat(s) by the stolen amount. |
|
Disable Ultimate Move Gauge |
|
Target(s) will not be able to gain Ultimate Move Gauges. |
|
Ignite |
|
Increases damage taken by 10%. Stackable. |
|
Infect |
|
Nullifies any recovery, regeneration and heal of the target(s). |
|
Inhale |
|
Decreases the enemy's max HP by a certain amount, and recovers this unit's HP by the amount
decreased for 1 turn. |
|
Increase damage taken |
|
Increases damage taken by the target(s). |
|
These effects cannot be removed by ordinary means. The only way for these effects to cease
applying is for the caster to die, the effect to expire or a set condition to be met.
Name |
Icon |
Description |
Users |
Charm |
|
The attacks of the charmed target will be negated if the attack would deal damage to the
caster (including AoE skills). |
|
Coerce |
|
The target can only target the caster and cannot activate Debuff skills. |
|
Transform |
|
The battle state of the unit changes. Becomes immune to Freeze, Petrify and Stun. Recovers
HP to max. |
|
Increase Attack-related stats |
|
Increases the Attack, Pierce Rate, Critical Chance, and Critical Damage. |
|
Decrease Defense-related stats |
|
Decreases the Defense, Resistance, Critical Resist, and Critical Defense of the target(s).
|
|
Incapacitation Immunity |
|
Becomes immune to Freeze, Petrify and Stun. |
|
Decrease Attack-related stats |
|
Decrease the Attack, Pierce Rate, Critical Rate, Critical Damage of the target(s). |
|
Decrease HP-related stats |
|
Decreases the Recovery Rate, Regeneration Rate, Lifesteal, and HP of the target(s). |
|
Name |
Icon |
Description |
Users |
Flight |
|
Any non-range attacks are negated. |
|
Increase Resistance |
|
Increases the Resistance of the target(s). |
|
Invincible |
|
Negates any attacks and debuffs. |
|
Masochist Increase Attack |
|
Increases the Attack of the target(s) each time the target(s) is hit. |
|
Masochist Increase Defense |
|
Increases the Defense of the target(s) each time the target(s) is hit. |
|
Mark |
|
Directs all enemies' single target attacks to the target. |
|
Name |
Icon |
Description |
Environment |
Sudden Death |
|
Inflicts damage equal to 10% of max HP. Applies after turn 10. Later gradually increases the
damage inflicted by 10% of max HP. |
PvP |
Name |
Icon |
Description |
Users |
Rejuvenate |
|
At the start of every turn, restore 60% of the healed HP. |
|
These effects are always placed on the caster.
Name |
Icon |
Description |
Users |
Counter |
|
Counters attacks based on caster's Attack. |
|
Ally Counter |
|
Counters attacks on allies based on caster's Attack. |
|
HP Counter |
|
Counters a single attack based on caster's missing HP. |
|
Preemptive Strike |
|
Becomes immune to Ultimate Move Gauge depletion and attacks before the enemy does. Invisible
to enemies. |
|
Increase Stats Stance Effects
Name |
Icon |
Description |
Environment |
Increase Attack |
|
Increases the Attack. |
|
Increase Defense |
|
Increases the Defense. |
|
Increase HP |
|
Increases the HP. |
|
Increase HP-related stats |
|
Increases the Recovery Rate, Regeneration Rate, Lifesteal, and HP. |
|
Increase damage dealt |
|
Increases the damage the caster deals. |
|
Name |
Icon |
Description |
Environment |
Recover |
|
Recovers a certain amount of missing HP at the beginning of the next turn. |
|
Protection Stance Effects
Name |
Icon |
Description |
Environment |
Decrease damage taken |
|
Decreases the damage taken. |
|
Evasion |
|
Negates incoming damage and gains immunity to debuffs. |
|
Immunity |
|
Removes debuffs and gains immunity to debuffs. |
|
Taunt |
|
Directs all enemies' single target attacks to the caster. |
|
Redirect ally damage taken |
|
The caster takes a certain amount of damage that an ally would otherwise receive. |
|
These effects are active as long as the caster is on the field. They apply for both allies
and enemies, including the caster. If multiple allies posses a Commandment, only the effect of the leftmost
alive ally is active. These effects are not active in Deathmatches.
Name |
Icon |
Description |
Buff Icon |
Users |
PvP-only |
Commandment of Truth |
|
Units who have used Rank Up and Rank Down skills are petrified for 2 turns.
|
|
|
No |
Commandment of Faith |
|
At the end of every turn, applies 2 Ignite debuffs for 5
turns on units who have not used skills that turn. |
|
|
Yes |
Commandment of Reticence |
|
Ultimate Move Gauges are not filled up through skill use. |
- |
|
Yes |
Commandment of Repose |
|
Units who would use 2 or more skills in a single turn will have their Attack-related stats decreased by 30% before they use those skills. |
|
|
Yes |
Commandment of Patience |
|
Apply a Solidify buff on a unit every time that unit receives
damage from skills. |
|
|
Yes |
Commandment of Selflessness |
|
? |
? |
? |
? |
Commandment of Pacifism |
|
When a unit kills another unit, its basic stats are
decreased by 20%. Stackable. |
|
|
? |
Commandment of Purity |
|
Decreases the damage of ranged skills by 35%, excluding
Ultimate Moves. |
- |
|
Yes |
Commandment of Love |
|
Decreases Attack-related stats by 20% for 3 turns upon damaging an
enemy with a skill. |
|
|
No |
Commandment of Piety |
|
Removes debuffs from a unit that moved skills and depletes the Ultimate Move Gauge of that unit by 1. |
- |
|
No |
These effects have icons present in the game but are not currently used by any unit or
boss. They may have been used in the past by an event-exclusive boss, which is not present anymore. This
list contains speculated names and descriptions that may differ significantly from actual usage upon
(re)release.
Name |
Icon |
Description |
Increase Attack and Defense |
|
Increases the Attack and Defense of the target(s). |
Incapacitation Immunity |
|
Becomes immune to Freeze, Petrify and Stun. |
Increase Critical Chance |
|
Increases the Critical Chance of the target(s). |
Increase Critical Damage |
|
Increases the Critical Damage of the target(s). |
Defense Taunt |
|
Increases Defense and directs all enemies' single target attacks to the caster. |
Defense Taunt+ |
|
Massively increases Defense and directs all enemies' single target attacks to the caster.
|
Invincible |
|
Negates any attacks and debuffs. |
Gain Orbs per Attack |
|
Increases Ultimate Move Gauge by a certain amount each time the unit attacks. |
Increase Skill Multipliers |
|
Increases the multipliers of the target(s)' skills. |
Increase HP |
|
Increases the HP of the target(s). |
Masochist |
|
Increase Attack by a certain amount each time the unit inflicts damage. |
Sadist |
|
Increase Attack by a certain amount each time the unit receives damage. |
Increase Ultimate Move Gauge |
|
Increases the target(s)' Ultimate move Gauge by a certain amount of Orbs at the end of turn.
|
Increase Attack and Critical Change |
|
Increases the Attack and Critical Chance of the target(s). |
Increase Defense and Critical Resistance |
|
Increases the Defense and Critical Resistance of the target(s). |
Flight |
|
Any non-range attacks are negated. |
Increase Recovery Rate |
|
Increases the Recovery Rate of the target(s). |
Increase Regeneration Rate |
|
Increases the Regeneration Rate of the target(s). |
Increase Lifesteal |
|
Increases the Lifesteal of the target(s). |
Preemptive Strike |
|
Becomes immune to Ultimate Move Gauge depletion and attacks before the enemy does. |
Recover |
|
Recovers a certain amount of missing HP at the beginning of the next turn. |