Flame Key | | ||
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Removes buffs and inflicts damage equal to 100% of Attack on one enemy. | ![]() Debuff |
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Removes buffs and inflicts damage equal to 100% of Attack on one enemy. | ![]() Debuff |
Grenade | | ||
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Inflicts damage equal to 150% of Attack on one enemy and depletes 1 Ultimate Move Gauge orb. | ![]() Attack |
Dark Nebula | | ||
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Inflicts damage equal to 240% of Attack on all enemies and infects for 2 turns. | ![]() Ultimate |
Icon | Description |
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Use Grenade every 2 turns. |
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Apply a Stun eternal debuff on unit for 1 turn when the flight gauge is depleted. |
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Use 2 additional skill cards per turn. |
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Immune to all debuffs. |
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Immune to Ultimate Move Gauge depletion effects. |
Icon | Description |
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Increase Regeneration Rate by 1% each time the unit is attacked. |
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Increase damage dealt to Giants by 30%. |
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Increase damage received from Fairies by 30%. |
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Increase damage received from Shatter skills by 50%. |
Heart Mowing | | ||
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Inflicts damage equal to 60% of Attack on all enemies and Lifesteals 30% of the damage. | ![]() Attack |
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Inflicts damage equal to 72% of Attack on all enemies and Lifesteals 30% of the damage. | ![]() Attack |
Hell Explosion | | ||
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Removes buffs and inflicts damage equal to 100% of Attack on one enemy. | ![]() Attack |
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Removes buffs and inflicts damage equal to 120% of Attack on one enemy. | ![]() Attack |
Ruin Hit | | ||
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Inflicts damage equal to 150% of Attack on one enemy and depletes 1 Ultimate Move Gauge orb. | ![]() Attack |
Rampage | | ||
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Increases Defense-related stats by 20% for 3 turns as long as the unit is in Flight state. | ![]() Buff |
Hell Bullet | | ||
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Inflicts damage equal to 400% of Attack on one enemy and infects for 2 turns. | ![]() Ultimate |
Icon | Description |
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Use Ruin Hit every 2 turns. |
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Use Rampage every 3 turns. |
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Use 1 additional skill card per turn. |
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Change battle state of unit after 3 turns. Begins battle in Flight state. |
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Immune to all debuffs. |
Icon | Description |
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Immune to Ultimate Move Gauge depletion effects. |
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Increase Regeneration Rate by 1% each time the unit is attacked. |
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Increase damage dealt to Giants by 30%. |
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Increase damage received from Fairies by 30%. |
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Increase damage received from Shatter skills by 50%. |
Flame Key | | ||
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Removes buffs and inflicts damage equal to 100% of Attack on one enemy. | ![]() Debuff |
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Removes buffs and inflicts damage equal to 100% of Attack on one enemy. | ![]() Debuff |
Blood Release | | ||
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Increases Attack-related stats by 20% for 3 turns as long as the unit is in Grounded state. | ![]() Buff |
Hell Claw | | ||
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Inflicts damage equal to 150% of Attack on one enemy and depletes 1 Ultimate Move Gauge orb. | ![]() Attack |
Hell Bullet | | ||
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Inflicts damage equal to 400% of Attack on one enemy and infects for 2 turns. | ![]() Ultimate |
Icon | Description |
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Use Blood Release every 2 turns. |
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Use Hell Claw every 3 turns. |
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Use 2 additional skill cards per turn. |
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Change battle state of unit after 3 turns. |
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Immune to all debuffs. |
Icon | Description |
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Immune to Ultimate Move Gauge depletion effects. |
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Increase Regeneration Rate by 1% each time the unit is attacked. |
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Increase damage dealt to Giants by 30%. |
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Increase damage received from Fairies by 30%. |
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Increase damage received from Shatter skills by 50%. |
Heart Mowing | | ||
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Inflicts damage equal to 60% of Attack on all enemies and Lifesteals 30% of the damage. | ![]() Attack |
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Inflicts damage equal to 72% of Attack on all enemies and Lifesteals 30% of the damage. | ![]() Attack |
Hell Explosion | | ||
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Removes buffs and inflicts damage equal to 100% of Attack on one enemy. | ![]() Attack |
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Removes buffs and inflicts damage equal to 120% of Attack on one enemy. | ![]() Attack |
Ruin Hit | | ||
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Inflicts damage equal to 150% of Attack on one enemy and depletes 1 Ultimate Move Gauge orb. | ![]() Attack |
Rampage | | ||
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Increases Defense-related stats by 20% for 3 turns as long as the unit is in Flight state. | ![]() Buff |
Hell Bullet | | ||
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Inflicts damage equal to 400% of Attack on one enemy and infects for 2 turns. | ![]() Ultimate |
Icon | Description |
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Use Ruin Hit every 2 turns. |
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Use Rampage every 3 turns. |
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Use 1 additional skill card per turn. |
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Change battle state of unit after 3 turns. Begins battle in Flight state. |
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Immune to all debuffs. |
Icon | Description |
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Immune to Ultimate Move Gauge depletion effects. |
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Increase Regeneration Rate by 1% each time the unit is attacked. |
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Increase damage dealt to Giants by 30%. |
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Increase damage received from Fairies by 30%. |
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Increase damage received from Shatter skills by 50%. |
Flame Key | | ||
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Removes buffs and inflicts damage equal to 100% of Attack on one enemy. | ![]() Debuff |
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Removes buffs and inflicts damage equal to 100% of Attack on one enemy. | ![]() Debuff |
Blood Release | | ||
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Increases Attack-related stats by 20% for 3 turns as long as the unit is in Grounded state. | ![]() Buff |
Hell Claw | | ||
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Inflicts damage equal to 150% of Attack on one enemy and depletes 1 Ultimate Move Gauge orb. | ![]() Attack |
Hell Bullet | | ||
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Inflicts damage equal to 400% of Attack on one enemy and infects for 2 turns. | ![]() Ultimate |
Icon | Description |
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Use Blood Release every 2 turns. |
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Use Hell Claw every 3 turns. |
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Use 2 additional skill cards per turn. |
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Change battle state of unit after 3 turns. |
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Immune to all debuffs. |
Icon | Description |
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Immune to Ultimate Move Gauge depletion effects. |
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Increase Regeneration Rate by 1% each time the unit is attacked. |
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Increase damage dealt to Giants by 30%. |
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Increase damage received from Fairies by 30%. |
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Increase damage received from Shatter skills by 50%. |
Flame Key | | ||
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Removes buffs and inflicts damage equal to 100% of Attack on one enemy. | ![]() Debuff |
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Removes buffs and inflicts damage equal to 100% of Attack on one enemy. | ![]() Debuff |
Grenade | | ||
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Inflicts damage equal to 150% of Attack on one enemy and depletes 1 Ultimate Move Gauge orb. | ![]() Attack |
Dark Nebula | | ||
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Inflicts damage equal to 240% of Attack on all enemies and infects for 2 turns. | ![]() Ultimate |
Icon | Description |
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Use Grenade every 2 turns. |
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Apply a Stun eternal debuff on unit for 1 turn when the flight gauge is depleted. |
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Use 2 additional skill cards per turn. |
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Immune to all debuffs. |
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Immune to Ultimate Move Gauge depletion effects. |
Icon | Description |
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Increase Regeneration Rate by 1% each time the unit is attacked. |
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Increase damage dealt to Giants by 30%. |
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Increase damage received from Fairies by 30%. |
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Increase damage received from Shatter skills by 50%. |
Heart Mowing | | ||
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Inflicts damage equal to 60% of Attack on all enemies and Lifesteals 30% of the damage. | ![]() Attack |
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Inflicts damage equal to 72% of Attack on all enemies and Lifesteals 30% of the damage. | ![]() Attack |
Hell Explosion | | ||
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Removes buffs and inflicts damage equal to 100% of Attack on one enemy. | ![]() Attack |
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Removes buffs and inflicts damage equal to 120% of Attack on one enemy. | ![]() Attack |
Ruin Hit | | ||
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Inflicts damage equal to 150% of Attack on one enemy and depletes 1 Ultimate Move Gauge orb. | ![]() Attack |
Rampage | | ||
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Increases Defense-related stats by 20% for 3 turns as long as the unit is in Flight state. | ![]() Buff |
Hell Bullet | | ||
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Inflicts damage equal to 400% of Attack on one enemy and infects for 2 turns. | ![]() Ultimate |
Icon | Description |
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Use Ruin Hit every 2 turns. |
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Use Rampage every 3 turns. |
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Use 1 additional skill card per turn. |
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Change battle state of unit after 3 turns. Begins battle in Flight state. |
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Immune to all debuffs. |
Icon | Description |
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Immune to Ultimate Move Gauge depletion effects. |
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Increase Regeneration Rate by 1% each time the unit is attacked. |
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Increase damage dealt to Giants by 30%. |
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Increase damage received from Fairies by 30%. |
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Increase damage received from Shatter skills by 50%. |
Flame Key | | ||
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Removes buffs and inflicts damage equal to 100% of Attack on one enemy. | ![]() Debuff |
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Removes buffs and inflicts damage equal to 100% of Attack on one enemy. | ![]() Debuff |
Blood Release | | ||
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Increases Attack-related stats by 20% for 3 turns as long as the unit is in Grounded state. | ![]() Buff |
Hell Claw | | ||
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Inflicts damage equal to 150% of Attack on one enemy and depletes 1 Ultimate Move Gauge orb. | ![]() Attack |
Hell Bullet | | ||
---|---|---|
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Inflicts damage equal to 400% of Attack on one enemy and infects for 2 turns. | ![]() Ultimate |
Icon | Description |
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Use Blood Release every 2 turns. |
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Use Hell Claw every 3 turns. |
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Use 2 additional skill cards per turn. |
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Change battle state of unit after 3 turns. |
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Immune to all debuffs. |
Icon | Description |
---|---|
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Immune to Ultimate Move Gauge depletion effects. |
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Increase Regeneration Rate by 1% each time the unit is attacked. |
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Increase damage dealt to Giants by 30%. |
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Increase damage received from Fairies by 30%. |
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Increase damage received from Shatter skills by 50%. |
Flame Key | | ||
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Removes buffs and inflicts damage equal to 100% of Attack on one enemy. | ![]() Debuff |
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Removes buffs and inflicts damage equal to 100% of Attack on one enemy. | ![]() Debuff |
Grenade | | ||
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Inflicts damage equal to 150% of Attack on one enemy and depletes 1 Ultimate Move Gauge orb. | ![]() Attack |
Dark Nebula | | ||
---|---|---|
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Inflicts damage equal to 240% of Attack on all enemies and infects for 2 turns. | ![]() Ultimate |
Icon | Description |
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Use Grenade every 2 turns. |
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Apply a Stun eternal debuff on unit for 1 turn when the flight gauge is depleted. |
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Use 2 additional skill cards per turn. |
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Immune to all debuffs. |
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Immune to Ultimate Move Gauge depletion effects. |
Icon | Description |
---|---|
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Increase Regeneration Rate by 1% each time the unit is attacked. |
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Increase damage dealt to Giants by 30%. |
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Increase damage received from Fairies by 30%. |
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Increase damage received from Shatter skills by 50%. |